Square Enix has recently announced a prequel game to 2009's popular fighter for the PSP. The original game presented a fully 3D Fighter that I have never seen before. The game felt like a combination of an A-RPG and a Fighter.
The original Dissidia gave us a roster of 22 Characters to choose from. The roster consisted of the following character's from the corresponding Final Fantasy games.
- Warrior of Light / Garland
- Firion / The Emperor Mateus
- Onion Knight / Cloud of Darkness
- Cecil Harvey / Golbez
- Bartz Klauser / Exdeath
- Terra Bradford / Kefka Palazzo
- Cloud Strife / Sephiroth
- Squall Leonheart / Ultimecia
- Zidane Tribal / Kuja
- Tidus / Jecht
- Shantotto
- Gabranth
From Final Fantasy 1 - 10 a hero and a villain were chosen. Final Fantasy XI was only given a hero and XII was only given a villain. Each Hero fought for Cosmos, the goddess of Harmony and Light. Each Villain fought for Chaos, the god of Discord and Darkness.
A little backstory...
Chaos and Cosmos have been fighting for as long as they have existed. Their fight continues on despite apparant victories on either side. Chaos and Cosmos must always fight. The natural order of the world will not allow one favour over the other for long. Rebirth and Death are main themes between Chaos and Cosmos. Eventually Chaos and Cosmos began calling heroes and villains from other worlds to fight for them in hopes of gaining the upper hand.
Dissidia Final Fantasy told the story of the thirteenth cycle of battles between Chaos and Cosmos and their warriors. In the original Dissidia Chaos and Cosmos each had equal warriors. In Dissidia 012 [duodecim] the tables have turned.
Dissidia 012 [doudecim] tells the story of the twelfth cycle of battles between Chaos, Cosmos and their warriors. This time around, the heroes seem to have an advantage, with several new characters having been announced already and more to come.
Head past the break for a break down of the new game!