Square Enix has recently announced a prequel game to 2009's popular fighter for the PSP. The original game presented a fully 3D Fighter that I have never seen before. The game felt like a combination of an A-RPG and a Fighter.
The original Dissidia gave us a roster of 22 Characters to choose from. The roster consisted of the following character's from the corresponding Final Fantasy games.
- Warrior of Light / Garland
- Firion / The Emperor Mateus
- Onion Knight / Cloud of Darkness
- Cecil Harvey / Golbez
- Bartz Klauser / Exdeath
- Terra Bradford / Kefka Palazzo
- Cloud Strife / Sephiroth
- Squall Leonheart / Ultimecia
- Zidane Tribal / Kuja
- Tidus / Jecht
From Final Fantasy 1 - 10 a hero and a villain were chosen. Final Fantasy XI was only given a hero and XII was only given a villain. Each Hero fought for Cosmos, the goddess of Harmony and Light. Each Villain fought for Chaos, the god of Discord and Darkness.
A little backstory...
Chaos and Cosmos have been fighting for as long as they have existed. Their fight continues on despite apparant victories on either side. Chaos and Cosmos must always fight. The natural order of the world will not allow one favour over the other for long. Rebirth and Death are main themes between Chaos and Cosmos. Eventually Chaos and Cosmos began calling heroes and villains from other worlds to fight for them in hopes of gaining the upper hand.
Dissidia Final Fantasy told the story of the thirteenth cycle of battles between Chaos and Cosmos and their warriors. In the original Dissidia Chaos and Cosmos each had equal warriors. In Dissidia 012 [duodecim] the tables have turned.
Dissidia 012 [doudecim] tells the story of the twelfth cycle of battles between Chaos, Cosmos and their warriors. This time around, the heroes seem to have an advantage, with several new characters having been announced already and more to come.
Head past the break for a break down of the new game!
Dissidia 012 [duodecim] adds several new features to the Dissidia Final Fantasy system.
One of the biggest and most anticipated features is the expanded roster. So far five new characters have been announced, all of them on the Cosmos side of the roster. Rumour is floating around that ten characters will be announced over all, but Square Enix has only confirmed that there will be an uneven number of characters per side. But new locations will be added with every new character.
So far the following character's have been announced...
- Lightning (FFXIII)
- Kain Highwind (FFIV)
- Tifa Lockhart (FFVII)
- Vaan (FFXII)
- Laguna Loire (FFVIII)
Each of these characters are on the Cosmos side of things and speculation has indicated that it's possible these characters may be killed off during this game and that's why they don't appear in Dissidia Final Fantasy.
It is also possible that Final Fantasy XI will receive a villain character since Final Fantasy XII has already received their hero.
An assist system has been implemented in to Dissidia 012 [duodecim]. Few details have been revealed so far, but it appears one character can be selected as an assist character. There is an assist bar below the health bar that fills throughout the battle. Once the bar is full, you can then call upon your assist character for either an HP or Brave attack.
The final change that's been revealed so far has been the introduction of a 3D world map. This is a welcome change from Dissidia Final Fantasy's map system, which acted more like a chess board than anything else.
The world map will be a physical space where your character can run around, encounter enemies, visit shops and find treasure chests.
As further details of Dissidia 012 [Duodecim] become available, I'll be sure to update you all on them.